AI Insights · Timothy · April 2023
Top 5 Roguelike Games in South America Q1 2023
Explore the performance trends of the top five roguelike games on a unified platform in South America during Q1 2023, including download rates, revenue, and active user statistics.
During the first quarter of 2023, the top five roguelike games in South America demonstrated varied performance metrics across downloads, revenue, and active users. Below, we delve into the specifics for each game.
Hero Wars: Alliance RPG saw its weekly downloads decline significantly from 376K at the beginning of January to around 34K by the end of March. Despite this drop, weekly revenue showed resilience, peaking at approximately $69K in mid-February, before settling around $56K at the end of the quarter. The game's active users also saw a decrease, starting at 447K and ending at around 229K.
Street Fighter: Duel experienced a notable peak in weekly revenue during early March, reaching close to $134K, before dropping to about $30K by the end of the quarter. The weekly downloads followed a similar trend, peaking at 234K in late February and decreasing to 18K by the end of March. Active users also saw a decline, from 171K in early March to around 61K by the end of the period.
South Park: Phone Destroyer™ maintained relatively stable weekly revenue throughout the quarter, hovering around $2K. The game's weekly downloads, however, surged notably from 29K at the start of January to over 81K by the end of March. Active users followed a similar pattern, increasing from 101K in early January to nearly 214K by the end of the quarter.
Soul Knight demonstrated consistency in weekly downloads, maintaining an average of around 30K to 37K throughout the quarter. Revenue peaked at nearly $6K in mid-January and ended the quarter at approximately $3.5K. Active users showed stability, fluctuating around 600K to 660K during the quarter.
Legend of Slime: Idle RPG War exhibited a steady increase in weekly downloads, starting at 21K in late December and rising to 47K by the end of March. Revenue also showed growth, peaking at about $8.9K in early March. Active users increased from 59K in late December to over 103K by the end of March.
For more insights and detailed analytics on these games, visit Sensor Tower.